| Lazaryus |
I'm building a Taninim with the aforementioned classes for a tristalt campaign and would like suggestions for archetypes to take. Here's a few points to consider:
· I'm going for a CG bookworm with powers over flesh and bone. No archetypes that disallow good alignments, please
· My character can't use manufactured weapons well (can only use a weapon in one hand, -2 to hit, and half speed while using)
· As my character reaches higher levels, his DEX will be reduced while STR and CON will increase outside of normal ability advancement
· While my character will get larger as he levels, my GM gave him the lesser change shape racial trait as a bonus
| avr |
Not many people will be familiar with all the stuff you're using (e.g I'm not sure what the viscera element does in mechanics), and it's really hard to imagine what level of power is expected in a tristalt game. A normal kineticist has a fairly low power ceiling and wouldn't gain that much from investigator or draconic paragon gestalts. Gestalt games tend to be high power. I can't think of an archetype which could solve that, but maybe the gravedigger investigator is a match on flavour?