Spell choices for a 9th level gnome fey trickster


Advice


I'm working on a new gnome fey trickster mesmerist for our ongoing game after getting my archer warpriest killed last week.

I need advice on the best hunter spells for a semi-martial focused mesmerist (relying on Intense Pain, lead blades, and a friendly enlarge person to get a decent damage output)

Also want suggestions for spells to select for Fey Spell Versatility - illusion, enchantment, and curse means there's a huge list of possibilities to consider.

Right now, I've only selected Lead Blades at first level, and Sense Vitals and Barkskin at second (along with the spells from Fey Spell Lore - which I might drop if I chose some of the same spells at lower levels with Fey Spell Versatility)

For FSV, I'm pretty sure I'll take Hideous Laughter at first, but I'm debating between Contagious Zeal, Blindness / Deafness, Heckle, Hold Person, Heroism, Invisibility, Mirror Image, and Blur for second level. Displacement, Bestow Curse, Charm Monster, and Good Hope all seem like great options for third.


Chameleon stride might be as useful as invisibility and is on the base hunter spell list. Hunter's howl is a 1st level buff which may be better than lead blades, and mobility spells like cheetah's sprint, monkey fish, longstrider and/or feather step are worth considering. You're going to want some form of resist energy.


Thanks avr. You're right about Hunter's Howl; my longstrider + enlarge shenanigans aren't worthwhile unless I want to blow pretty much all my feats getting slashing grace running on a bastard sword, which I don't. I'll be making do with an agile sword cane, so size increases aren't going to do much of anything for me.

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