Arboreal homebrew variations


Homebrew and House Rules


Hey,
I was curious to know if anyone came up with homebrew arboreal variations. The Bestiary lists warden which they equate to a ranger.

I am going to run a forest game where humans have been expanding and building forts. The arboreals are upset, and retaliate.
So I am looking for arboreal warriors, and any other rypes people may have ideas for based on scenario.

Thanks.


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Looking at the Ability glossary, i came up with this:
Poison ability: an arboreal grenadier of poison mushrooms that grow on it

A new ability to do with insect swarms; a close range attack of bugs


I live in a forest slowly dying due to bug infestation, so I was thinking of an evil arboreal corrupted by its own tree rot with “sickening” abilities.

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