The Game is Afoot!


Investigator Playtest

Paizo Employee Designer

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Helloooooo, everyone! Welcome to the Advanced Player's Guide playtest for the investigator. I'm officially opening our case file into sleuthing, eureka moments, and well-aimed strikes to stop dastardly criminals. We look forward to fielding your comments on this class and seeing your experiences with it!

Mark and I did the majority of the work on this class, and will be your main points of contact as you talk about it. The new investigator plays with parts of the game the old one didn't, engaging more directly with the narrative overall than directly with mechanics. We want to see what people think of that approach and how it feels in play!

To reiterate the intro to the playtest document: remember that your fellow players and GMs commenting here might have different experiences with the game or expectations than you do. Please be respectful! It's fine to debate elements of the class, but avoid personal attacks and step away from your keyboard if it's getting too heated. A wise investigator maintains an even keel and an objective eye.

Now go forth and build your first 2E investigator!

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