Fly spell on a mount


Rules Questions


Does it require a trick or some special training for a non flying mount to be able to use Fly spell? Air Walk have a clause that states in needs special training, anything about Fly?


I don't believe there is any trick that will command a mount to fly via a spell, and it seems extremely unlikely that a terrestrial mount would want to do this on it's own.

So the fly spell would be pretty useless if cast in that way.

Air Walk is of course a whole lot closer to a mounts normal method of locomotion, which is why air walk has a trick option.

The Exchange

as with many things in our game... this is very dependent on the GM.

If it were in my home game? I'd require you to work with the mount for some time, getting it accustomed to Flying in the same way that we have to get a mount accustomed to combat (Warhorse training - only I guess it would be Air-horse training.)

In someone else's game? You'd need to talk it over with them. Be sure to point out that the subject of the spell gains a bonus on Fly skill checks equal to 1/2 your caster level. That's kind of like a lot of training...


nosig wrote:
the subject of the spell gains a bonus on Fly skill checks equal to 1/2 your caster level. That's kind of like a lot of training...

No question the animal has the ability to fly at that skill level. Having the fly skill doesn't mean that it has been trained to fly on command though, two entirely different things.

Obviously, a different GM might have a different opinion, but I think that if the much more obviously natural air walk has a fairly difficult training requirement and the fly spell doesn't mention it as a possibility, the logical conclusion is that it isn't possible.

(Extraordinary mounts could change this, high enough INT and the question changes, I wouldn't have an issue with it for a paladins mount, but wouldn't allow it for a Druid's AC. But I wouldn't require such a special mount to have the extra air walk trianing either)

Liberty's Edge

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Ultimate Wilderness introduced the ‘Receive Spell’ trick that allows you to train an animal to make full use of a specific spell. If the animal isn’t so trained, I would suggest a challenging DC Handle Animal check to make it, for example, fly up a cliff.


I think it is fair enough to teach it a trick to fly. However, given that flying is far beyond anything it would naturally do, the DC to succeed would be very high. Top of my head I'm thinking 4 weeks with a DC30 would be appropriate.


Hugo Rune wrote:
I think it is fair enough to teach it a trick to fly. However, given that flying is far beyond anything it would naturally do, the DC to succeed would be very high. Top of my head I'm thinking 4 weeks with a DC30 would be appropriate.

It's DC25 and it takes 1 week.


keerawa wrote:
Ultimate Wilderness introduced the ‘Receive Spell’ trick that allows you to train an animal to make full use of a specific spell. If the animal isn’t so trained, I would suggest a challenging DC Handle Animal check to make it, for example, fly up a cliff.

Nice, that was RAW I was looking for.

Dave Justus wrote:
(Extraordinary mounts could change this, high enough INT and the question changes, I wouldn't have an issue with it for a paladins mount, but wouldn't allow it for a Druid's AC. But I wouldn't require such a special mount to have the extra air walk trianing either)

Makes sense, but its an Animal Companion with 3 INT so its kind of middle ground.

The Exchange

Ninja in the Rye wrote:
Hugo Rune wrote:
I think it is fair enough to teach it a trick to fly. However, given that flying is far beyond anything it would naturally do, the DC to succeed would be very high. Top of my head I'm thinking 4 weeks with a DC30 would be appropriate.
It's DC25 and it takes 1 week.

What's the source for this? Not that I question your statement, just that I might need to point to it at some point...

and while it's not exactly "Flying Horses", here's some links for horses Diving from heights...
Diving Horses.

So training a horse to fly should be possible...

Heck, I'm not sure I would require a AC to even be trained in it...

Edit: thanks LordKailas!


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Hobbs. wrote:
Ninja in the Rye wrote:
Hugo Rune wrote:
I think it is fair enough to teach it a trick to fly. However, given that flying is far beyond anything it would naturally do, the DC to succeed would be very high. Top of my head I'm thinking 4 weeks with a DC30 would be appropriate.
It's DC25 and it takes 1 week.

What's the source for this? Not that I question your statement, just that I might need to point to it at some point...

and while it's not exactly "Flying Horses", here's some links for horses Diving from heights...
Diving Horses.

So training a horse to fly should be possible...

Heck, I'm not sure I would require a AC to even be trained in it...

as keerawa stated its from Ultimate Wilderness. Teaching an animal to operate a magic spell that's on them is probably no different then teaching them to fly a missile or drive a car. Which are things that have been in IRL.


Air Walk wrote:
You can cast air walk on a specially trained mount so it can be ridden through the air. You can train a mount to move with the aid of air walk (counts as a trick; see Handle Animal skill) with 1 week of work and a DC 25 Handle Animal check.

I see no difference training for Fly instead. The lower amount of spell duration might be an issue to providing enough spells for training.... :-)

/cevah

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