Obstacles, enemies and diagonal movement


Rules Discussion


Hi guys!

Our group ran into a movement related issue yesterday and I was not able to find the respective ruling in the CRB. Would be really nice if someone could provide some pointers.

Situation one (W = Wall)

W 1
2 W

Obviously if there are two continuous walls (e.g. a corner) you can't pass from hex 1 to hex 2 and vice versa.

Situation two (W = Wall, C = enemy figure)

W 1
2 C

Can you pass from hex 1 to hex 2 or vice versa? The most common situation will be if you or an enemy figure is blocking a door / doorway. Can you leave or enter the other side of the door /doorway, passing the enemy diagonally?

Situation three (C = enemy figure)

C 1
2 C

Can you pass from hex 1 to hex 2 or vice versa?

I have listed situations one and three more or less for reference only because I think they are quite clear. However situation two aka "cutting corners" caused some debate in my group because in contrast to former rulesets a governing rule seems absent in the CRB (which usually means that you can so).

Thanks!


I'd say no.

You don't move along "lines" you move alongside whole squares, an enemy occupying a 5x5 is occupying its entirety, and since the wall is solid, in order to go from 1 to 2 you would need to pass, at least partially, through the square that the enemy occupies.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

If I remember correctly, in P1E, you could not cut corners if the obstacle filled up the whole square.

Sovereign Court

Pathfinder Adventure Path, Maps Subscriber

Yeah most GMs will not allow you to cut a “hard corner” but something rounded or soft and squishy like a creature are ok.

Whether that is in the rules for 2nd edition or just a GM decision that is what you will find in the wild.

So No to situation 1 and 2 and yes to situation 3.

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