Error in text for the Charm spell


Rules Discussion


I am not sure if I am posting this in the right place, feel free to move it.

I noticed this morning that the Charm spell Critical Success, Success, Failure, and Critical Failure text seems to be backward. What I would expect for a critical failure is listed as critical success.

I am building my first character and I am looking at specific spells. I did not check if this was a pattern for other spells.

I hope this help for future printings.


Seems fine to me. Why would it be backwards?


It's from the viewpoint of the target. If the target critically succeeds it knows whats up. If it critically fails it is charmed. The same methodology will be applied to spells that require a save.


It is when the enemy rolls against your spell dc and critically fails, fails, succeeds, or critically succeeds. It would be the other way if you were rolling the dice as an “attack”.


Ah, I did not consider that it was from the perspective of the defender. I assumed it was from the caster perspective since they are casting the spell and causing the check to take place.

It will be interesting to see if that approach is consistent for all spells. I have not seen that convention before but it now makes sense.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

The convention used is always based on results of the roll, no matter who is rolling. So for an attack, success is good for the caster. For a save, failure is good for the caster.


That's also always been the case. It is a little more front and center with the 4 degrees of success I suppose.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Part of me wishes they had gone with the style of "Make a spell attack roll against the target's Will DC" instead. I know it would have been killing a sacred cow, but it would avoid this confusion.

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