Adding an Archetype with Retraining


Rules Questions

Grand Lodge

I've been playing PF1 for years, and retrained class levels and feats a bunch. But I've been avoiding adding archetypes, because I'm not even sure how to read the rule.

The rule: wrote:
To gain an archetype that replaces standard class abilities you already have, you must spend 5 days for every alternate class feature you would add, subtract, or replace by taking that archetype.

I want to take the "Red Tongue" archetype on my Skald. It has 5 alternate class features: Great Orator, Seed of Discord, Rile, Rogue Talents, and Duplicitous Rhetoric. It replaces Bardic Knowledge, modifies Raging Song, and modifies the level 1 Versatile Performance, and replaces the other Versatile Performances.

How long does it take a level 14 Skald to retrain into this archetype?

I think it's just 5 days times 5 Alternate class features. All the modified/removes features are Standard Class features. But you'd never remove or replace an Alternate Feature, only add them. So I'm not sure what the actual intent is.

What do you think?


5 days per thingy that changes, as in "how many alternate features are you adding? 5 days for each."

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