Invisibility?


Rules Discussion

Dark Archive

I do not understand how this is suppose to work. It doesn't add anything to your stealth. The 3 conditions (Hidden, Invisible, and undetected) you "acquire" doesn't seem to help you stealth. So unless you have ranks in stealth it is going to be pretty easily that they can detect you. Especially at higher levels. If I don't use stealth while invisible can I be auto-detected?

I made a 10th level wizard without taking stealth as a trained skill with a dex of 14 so his stealth is a +2. Say I was sneaking into a desert wyverns lair. If the Wyvern is even a little attentive he has a +15 perception to notice I am there. Then DC 11 check to hit me.


As I read it, you will indeed be detected more often than before. However, you will remain 'Hidded'.

The DC 11 flat check is to see if the attack would affect you at all (like the 50% mis chance from the olden days) and would be in addition to any attack roll.


Casting invisibility does not completely invalidate investment in stealth anymore, no. If you're trying to sneak you need to actually be good at sneaking, and invisibility will make you better at it (as well as open up routes that you'd otherwise be unable to go because of lack of concealment).

Dark Archive

Well that sucks. They really damaged this spell. I think it should have at least gave your level to stealth even if untrained. Invisibility shouldn't auto win but it should give bonuses to it. Any spellcaster I make will never go out and look for invisiblity unless he has trained stealth.


You could try casting it on the guy who does have training in stealth.


The new invisibility rules also make a lot more sense. In PF1, the invisibility spell effectively made you harder to hear as well, which is dumb. Now, it does not actually make you quieter. Instead, as Arachno mentioned, it allows you sneak in places where you couldn't have possibly sneaked before.

To illustrate: you need to sneak past the guards standing at the castle gate, but all the terrain between you and them is open field. There's nowhere to hide; it doesn't matter how good your stealth score is. However, if the wizard in your party casts invisibility on you, you can now sneak in the open. But you still have to avoid stepping on twigs or otherwise being noisy, so the best shot is the invisible person who is good at stealth.

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