Versatile Performance + Intimidating Glare?


Rules Discussion


Versatile Performance
You can rely on the grandeur of your performances rather than ordinary social skills. You can use Performance instead of Diplomacy to Make an Impression and instead of Intimidation to Demoralize. You can also use an acting Performance instead of Deception to Impersonate. You can use your proficiency rank in Performance to meet the requirements of skill feats that require a particular rank in Deception, Diplomacy, or Intimidation.

Demoralize Single Action
With a sudden shout, a well-timed taunt, or a cutting put-down, you can shake an enemy’s resolve. Choose a creature within 30 feet of you who you’re aware of. Attempt an Intimidation check against that target’s Will DC. If the target does not understand the language you are speaking, you’re not speaking a language, or they can’t hear you, you take a –4 circumstance penalty to the check. Regardless of your result, the target is temporarily immune to your attempts to Demoralize it for 10 minutes.

If my perform is playing an instrument I'm clearly not speaking a language. There is a feat that might help. But I'm not glaring with it.

Intimidating Glare
You can Demoralize with a mere glare. When you do, Demoralize loses the auditory trait and gains the visual trait, and you don’t take a penalty if the creature doesn’t understand your language.

So how do I get this to work? Perform Gurning? Mime?

Sovereign Court

"Specific overrides general." p. 444 of the core rulebook.

Versatile performance is written with the idea that your performance fulfills the usual requirements.

It would be easier to just ask your GM because quite honestly, while we can give you opinions on how we think it should work if your GM decides against it, it doesn't matter.

Liberty's Edge

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They work fine together.

You have to bear in mind that while your character may specialize in, say, the flute, the Performance skill covers everything from acting, to oratory, to comedy, as well as more musical pursuits, and it's most likely those skills that you're using with Versatile Performance most of the time rather than your musical ones (okay, if you're playing while intimidating, maybe there you are using music).

My assumption would be that the most relevant Performance type to glaring would be acting, but on a mechanical level, it matters little which you're utilizing.


Page 250 lists the types of performance and their traits. Act, comedy, and dance all have the visual trait and would work with intimidating glare. So you use one of those. Act and comedy normally have the linguistic trait, but Intimidating Glare takes care of that.

The only time you care which performance you're using is when you have a skill boosting item (there are different ones for comedy/act/orate/sing, playing an instrument, and dance) that only applies to a specific kind of performance that might not work with this feat, or when choosing Virtuosic Performer feat to boost one particular type of performance.

I generally consider acting the best mechanically to use with Virtuosic Performer because it has a no hand skill booster, it works with the impersonate ability, and it works with both visual and auditory uses of Counterperformance. The downside is linguistic, but your allies will speak your language, and Intimidating Glare gets rid of the demoralize linguistic problem.


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You play your flute, and suddenly "duunnn dunnn... duuuunnnn duun... duuunnnnnnnn dun dun dun dun dun dun dun dun dun dun dunnnnnnnnnnn dunnnn"

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