| Penthau |
I was pretty surprised when I saw the goblin warrior's dogslicer was +8 to hit. It is 1 higher than a first level Champion with 18 str and only 1 level lower than a first level fighter with an 18 str and an expert in his weapon. The goblin is a level -1 creature with a 16 dex and an agile weapon. It also seems odd that is the same as a goblin commando which is a level 1 creature, two levels higher.
I am hesitant to use a throwaway punk that actually has decent chance to hit even a heavily armored character and a serious chance to crit a back row caster type. With few opp attacks and their scuttle ability, it will be fairly hard for the characters to stop them from getting into the backfield.
Deadmanwalking
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Monsters don't have stats designed quite like PCs. In particular, Level -1 and level 0 creatures have higher to-hit and lower damage than a strict linear progression should indicate so that they can continue to be used as minions for longer.
But that damage is really low. I mean, even a crit from a Goblin Warrior averages only 7 damage, which is less than half HP even for most caster type characters.