Favored Weapon Focus on a Warpriest?


Homebrew and House Rules


Assuming you allow the feat Favored Weapon Focus in your game, would it be broken to allow it on a Warpriest?


It's not broken; it's rather unremarkable. Assuming you're not enlarged, the weapon will be doing something like 1d10 rolled damage. If you reroll a 1 (10%), you'll get +4.5 damage on average. That's +0.45 damage. If you roll a 2, that's +0.35. 3 -> 0.25, 4 -> 0.15, 5 -> 0.05. And you probably won't reroll if you got 6 or more.

So that's 0.45+0.35+0.25+0.15+0.05 = +1.25 damage, which is...mediocre. And it's worse if you roll 1d8 (+1). It's even worse at 2d6: +0.9722.

Save your feats for something else.


Mudfoot wrote:

It's not broken; it's rather unremarkable. Assuming you're not enlarged, the weapon will be doing something like 1d10 rolled damage. If you reroll a 1 (10%), you'll get +4.5 damage on average. That's +0.45 damage. If you roll a 2, that's +0.35. 3 -> 0.25, 4 -> 0.15, 5 -> 0.05. And you probably won't reroll if you got 6 or more.

So that's 0.45+0.35+0.25+0.15+0.05 = +1.25 damage, which is...mediocre. And it's worse if you roll 1d8 (+1). It's even worse at 2d6: +0.9722.

Save your feats for something else.

This is a homebrew game where I literally have MORE feats than I possibly know what to do with as a human Warpriest. I am doing a human Vital Strike/Weapon of the Chosen tree build with power attack and furious focus.

I have all I need from those lines plotted out in my progression but with the favored class bonus feats, the extra combat feats from Warpriest and the extra feats my GM hands out like candy I literally have about 12 more feats left to use.

Currently I will be able to roll twice and take the better roll on most of my attacks so I thought I could spare a feat to reroll poor damage as well.

I am open to other suggestions though.


If you have that many spare feats look into the Variant Multiclass rules. You could be an actual cleric and qualify for the feat or gain other (ironically variable quality) abilities for the cost of feats.


Bertious wrote:
If you have that many spare feats look into the Variant Multiclass rules. You could be an actual cleric and qualify for the feat or gain other (ironically variable quality) abilities for the cost of feats.

Well my GM is not using the VMC rules so sadly that option is out.


Gilfalas wrote:
Currently I will be able to roll twice and take the better roll on most of my attacks so I thought I could spare a feat to reroll poor damage as well.

If you're already taking the best of 2 rolls, this feat becomes even worse; the benefit is only +0.671875 if rolling 1d8 and re-rolling (best-of-2) anything less than 6. If the GM doesn't allow the re-rolls to be best of 2, it's only +0.34375.

There are many better feats, though few that give out direct bonus damage (WpnSpec being the obvious one but I assume you've already picked that). What have you already taken?


If you're going to have all the feats you need to pursue vital striking then try something branching out into something else, rather than looking at feats which add about 1 damage. Which is...sad.

e.g. Intimidation, ranged combat, a combat maneuver, making magic items, a dash of metamagic (maybe blissful spell or silent spell), skills (cunning/additional traits/whatever), weird stuff like the possessed hand line.

Or if you absolutely must have that +1 damage then martial focus does that and also opens up options like cut from the air.


Mudfoot wrote:
If you're already taking the best of 2 rolls, this feat becomes even worse; the benefit is only...

Mudfoot I am sorry if I was not more clear. The better of 2 rolls I was referring to is only on 'to hit' rolls (from Weapon of the Chosen feat line) not on damage.

Having said that, I am dropping the idea of Favored Weapon Focus.

I am currently talking with two other players (one who is going straight fighter and one who is going melee focused druid) about the possibility of using teamwork feats, which ones, and what level we should all have them so we don't end up with one person having the feats but no one else to use them with.

Depending on how far the campaign goes I will probably pick up Craft Arms and Armor as well.

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