Romulus and Remus (Kind of) - Bloodrager and Sorcerer


Advice


So this doesn't necessarily have much to do with the actual myth of Romulus and Remus.

We're going to be running Iron Gods, but we're down to 3 people in our group - the GM and 2 players - with each player controlling 2 characters.

I thought it might be fun to make my characters brothers - a Bloodrager and Sorcerer with the same bloodline. My thoughts are either Destined, Martyred or Vestige based on the flavour, but really any bloodline could work and the flavour can be in their backstory.

1. What's a good bloodline that will work for both a Sorcerer and a Bloodrager (potentially with some party synergy, but anything fun is fine).

2. What other classes can get some nice bloodline powers (the only one I can think of is the Eldritch Scion Magus, but I know there are others)?

3. What are some good feats/items/etc for someone who's really not that used to these classes (preferably something to enhance the bloodline aspect of the character)?

PS: The other player is probably playing a Blight Druid and a Techslinger Gunslinger, and we'll probably have an Archivist Bard who'll play sometimes.


Arcanists are the other class which can get a bloodline (either from an exploit for the lite version, or the blood arcanist archetype for full.) Though - if the bloodline is draconic then there are options involving any spontaneous arcane spellcaster and the dragon disciple PrC. I suppose anyone with eldritch heritage feats could qualify too.

The shapechanger bloodline works for anyone. Though I expect while the bloodrager will get big the sorcerer will get small in alternate forms.

A shadow seeker sorcerer can fill the rogue & trapfinder party role while a shadow bloodrager can do the front line. The shadow bloodrager might thoroughly annoy the techslinger though.

The item every sorcerer wants is the robe of arcane heritage. There are several rings which can be useful to bloodragers, ring of ___ blood magic. No, I don't know why bloodragers are into rings. Maybe Sauron's ringwraiths were bloodragers.


avr wrote:
Arcanists are the other class which can get a bloodline (either from an exploit for the lite version, or the blood arcanist archetype for full.) Though - if the bloodline is draconic then there are options involving any spontaneous arcane spellcaster and the dragon disciple PrC. I suppose anyone with eldritch heritage feats could qualify too.

I'll check out the arcanist.

avr wrote:
The shapechanger bloodline works for anyone. Though I expect while the bloodrager will get big the sorcerer will get small in alternate forms.

I'll check it out

avr wrote:
A shadow seeker sorcerer can fill the rogue & trapfinder party role while a shadow bloodrager can do the front line. The shadow bloodrager might thoroughly annoy the techslinger though.

The Techslinger is an android, so he'll probably be fine with darkness.

avr wrote:
The item every sorcerer wants is the robe of arcane heritage. There are several rings which can be useful to bloodragers, ring of ___ blood magic. No, I don't know why bloodragers are into rings. Maybe Sauron's ringwraiths were bloodragers.

Awesome thanks.


Also another option is the vmc sorcerer.

Personally I really like the arcane bloodline, it's good for both classes.


Blood rager should aim for cornugon smash and riving strike.

Cornugon smash gives you free action intimidation when you hit with a power attack. The shaken condition gives the target -2 to a bunch of d20 rolls... including saves.

Riving strike gives -2 to saves vs spells when they are hit with arcane strike.

Together, this is a -4 saves to spells- you are hitting them in a head and making them forget how to do a saving throw. Since you have a coop sorcerer, this is a really nice way to do some teamwork. Additionally, it usually doesn't take you very far from your "just hit things" style, which is also nice. Overall, it allows you to remain extremely relevant in most situations, even if you can barely even scratch the target.

A more advanced version of this build takes bloodied arcane strike and the hurtful feat (so that you can use your swift action to get an extra hit on an shaken target) and the cruel weapon property (when you hit a shaken target, it becomes sickened... for another -2 to saves and such). Of course, this combo can be cheesy, and your GM might have issues with getting both more great sword attacks in and also further ruining the boss's saves in a single round.


lemeres wrote:
Blood rager should aim for cornugon smash and riving strike.

Nice. I'll definitely try that.

lemeres wrote:
A more advanced version of this build takes bloodied arcane strike and the hurtful feat and the cruel weapon property.

I was thinking of going for Hurtful and Cleaving Finish to potentially get 2 bonus attacks per round. I think giving an enemy -6 to saves might be worth missing Cleaving Finish.

I'll have to look more closely at bloodline feats to get some of these going though, it's getting pretty feat-heavy.

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