| ZombieKira |
I created a new grenade for starfinder me and my friends where having a debate, should this grenade get an initial save?
My logic was no, due to the the dismantle (burning condition rules) every creature affected would get a save at the end of their turn Anyway. Also the damage is quite lower then other grenades of their level, is another reason I say no initial save. That said the opposition states it must have an initial save its a grenade. Sigh back and forth for hours. So we decided to let you all decide, I’ll will tally the votes for one week then we will have a verdict. Thank you all in advance. As a side note pricing has been difficult it usually is for me.
Nano-cloud grenades
Short lived destructive nanites suspended in a magnetic field, is the design philosophy behind these gernades. These grenades generate a temporary magnetic field creating a dome in a 10ft area for 1d4 + the grenades mk, any creature who enters the area or ends there turn in the area is affected by the listed dismantle ability on the grenade. While in the area of the grenade you have concealment due to the density of the nanite cloud.
Item level Name Effect Cost
9 Nano-clould mk 1 Dismantle 2d6
12 Nano-clould mk 2 Dismantle 3d6
15 Nano-clould mk 3 Dismantle 4d6
20 Nano-clould mk 4 Dismantle 5d6
For initial save
Against initial save
| Goth Guru |
For
You have the initial reflex save to see how quickly you get out of the area of effect. Usually full or half damage. You can have an additional save each subsequent round till you get out or the effect ends. The more advanced grenades last longer. They might be restricted because they could burn through walls.
| Steve Geddes |
For
When I homebrew stuff, I prefer to leave the core assumptions of the game unchanged and tweak balance and so forth via the damage or saves vs the conditions imposed. It seems to me that the "normal" rule is that you get an initial save (plus a save vs any ongoing effect - note that it may be reapplied on subsequent rounds, so the lower damage is warranted anyhow, in my view).
| ZombieKira |
So gonna be honest leaving it a grenade caused to many problems so we are altering it to just be a tech item that creates the field including a delivery system, that makes a lot more sense I’ll finish it up and post it on another thread.
Mods you may remove this thread, the argument was resolved. Thank you for all of your input I look forward to more of my stuff getting a cretic. It stands to reason that A lot of my ideas would be better labeled as just tech items, not truly weapons.