PF 2 - Languages


Rules Discussion

Grand Lodge

As a campaign world with such a deep history and associated languages, the need for languages is high. During the playtest, getting languages was rough with the feats. Anybody know if this has been addressed?


1 person marked this as a favorite.

Yes, I think it may have been in one of the spoilers or somewhere else I saw: you get your base ancestry languages +Int Mod additional languages IIRC.

Liberty's Edge

3 people marked this as a favorite.

They've reset the number of bonus languages you get to Int Mod (rather than one bonus language at Int 14+), so you start with more.

There is still a Feat to get extra languages beyond that, but we don't actually know how many languages it grants.

EDIT: Partially ninja'd. Ah, well.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Not gonna spoil the numbers, but that skill feat got way stronger since the Playtest, as it now scales with proficiency.

Community / Forums / Pathfinder / Pathfinder Second Edition / Rules Discussion / PF 2 - Languages All Messageboards

Want to post a reply? Sign in.