| Baza |
Hello.
I have been following these forums for a while now but for the life of me I cant seem to find an answer to my question. Which is:
As a kineticist, if you take GEW (Greater Elemental Whispers), do you lose access to EW (normal Elemental Whispers)? Or do both feats(talents) exist simultaneously?
To elaborate:
Normally, when a feat (or anything else) has a Greater version, that Greater version is a direct upgrade of the basic feat. For example, Weapon Focus increases attack by +1, and then Greater Weapon Focus increases it by another +1, which stacks with WF, for a total increase of +2 to attack. The original +1 from WF is already included in this total bonus, and you'd be crazy to want to only use the basic +1 from WF instead of the total +2 from having both.
Likewise, if you have feats like Cleave: Greater Cleave allows you to attack more targets, but the first target (granted by Cleave) is included in these additional targets.
Further, almost any Combat Maneuver normally carries some penalty, but if you take the Improved [combat maneuver] feat, the penalty is negated and you sometimes get bonuses to its CMB. Then the Greater [combat maneuver] feat further increases those bonuses and sometimes adds additional effects.
And another example: the "Sniping" magic weapon special ability gives a +5 bonus to Stealth checks in its base version, the Improved version gives +10 and Greater gives +15.
In all of these examples, the Improved and Greater versions improve the bonuses from the basic version. Nowhere does it say that by taking the Greater version, you lose access to the normal version. In fact, it could be said that you can never get the Greater version without the normal one, and that you even lose access to the Greater version if you somehow lose the normal version - which is also the reason that temporary feats (like ones gained from equipment) cant be used to qualify for Greater feats. Therefore we can conclude that in all these cases, the Greater version doesnt "overwrite" the normal version, instead they both exist simultaneously. In theory, you could then use "Cleave" instead "Greater Cleave" if you wanted to, but in practice, you'd never ever want to, because the bonus of the base feat is included (and expanded upon) in the Greater feat, making the Greater feat a superior choice all the time (as it should be).
However, that doesnt seem to be the case with EW/GEW. GEW is not a direct improvement of EW, it gives somewhat different benefits.
EW gives you a mind figment (its not a familiar - its not even a creature as far as I can tell) that you can "manifest" at will (requires concentration while manifested), but it returns to your mind as soon as it takes any damage. It grants you a skill/save bonus depending on its type, and while in your mind, you also get Alertness.
GEW on the other hand, gives you a fully functional familiar that doesnt require concentration, it gets its own stats including HP, and obviously it can also die, in which case you need to wait a whole week and also pony up some serious cash in order to bring it back, which is a considerable drawback. You can still get Alertness while its dead (but not at will like with EW), however you also dont get the skill/save bonus that you got from EW's type.
This is clearly not a straightforward improvement from EW, but almost a whole different mechanic. Sure, in many situations you're better off with a fully functional improved familiar than with a figment of your mind, so it is an improvement in that sense, however this makes it pretty different than the feats I talked about above. GEW not only works differently, but also takes away some of the bonuses that EW provided, which is unlike any of those feats above. As such, I am not sure I even want to upgrade to GEW (there are other good talents to consider at that level), but if I do, I'd like to have the option to keep on using EW if I decide that GEW's downsides are too much for me.
From the examples above I've concluded that both feats exist simultaneously, you just wouldnt normally want to use the lesser one. If both EW and GEW also exist simultaneously, then it should be possible to choose which one to use, right? I mean, obviously you cant have both "manifested" at the same time, or even EW in your mind while GEW is manifested, but if GEW dies (or you somehow deactivate it, which should be possible I guess), shouldnt you then be able to use EW instead?
| avr |
If your improved familiar dies, you can still contact its voice in your mind and gain the Alertness feat, but you can’t cause it to manifest.
I think this means you only have the one familiar, as it seems to refer to the mechanic used by the base elemental whispers. This would be consistent with the usual assumption of your only having one familiar.
But there's no definite answer. YMMV, etc.
The fact that you can't take the figment archetype with an elemental whispers familiar (apparently it's 'associated with a patron or spirit') suggests it isn't just a figment of your mind, for what that's worth.
| Baza |
Thanks. Yeah that line does indeed refer to basic EW, which means you get this benefit "Alertness" while GEW is dead, but I'm still not sure if its possible to completely "unsummon" it and "summon" basic EW instead.
I know you can only have one familiar out (in use), but is it possible to have multiple "sources" of familiars, like multiple feats that grant familiars, either at different times or under different conditions? Obviously would still have to follow the rule about 1 familiar at a time, but could possibly grant 2 different familiars, just not at the same time? I dont know if anything like that exists. I know the rules usually say something like "levels of classes granting familiars stack for the purposes of determining the familiars attributes" or something along these lines, however, these "classes" mentioned all grant the same thing - familiars - while EW seems just different enough from GEW, in turn making the "familiars" they grant also just different enough from eachother to make them hard to "stack" (as in, one doesnt seem an upgrade of the other, but more like a completely different familiar with different mechanics). I'm not sure what to do in such a situation, that is (to me at least) quite different than the standard "all familiars are mechanically the same" thing.... :/
Yeah, I guess that's a good point. Perhaps I should have used a different word, but I cant think of a better one (english is not my native language). I was just trying to say that a "full familiar" is its own creature: tangible, visible, existent. While EW is just a product of your mind.... you can make it visible, but as soon as someone touches it, it disappears. As the rules say, its "a voice in your mind"... it doesnt have any stats, not even HP (I'm not sure if that disqualifies it as a creature or not, but it sure is very different than any other familiar).