Reflex saves from area spells in confined areas


Rules Questions


So if someone is the target of a spell that allows a reflex save but in a room where the area takes up the whole space - do they still save for half damage?

Say a fireball in a small prison cell or within some kind of contained space created by a spell?

Logic dictates there is nowhere to really hide or avoid

But I am pretty sure the rules do not rule out a save for half (or full in the case of a rogue)

And using the above example - if a sorcerer was trapped in a cell could they target the door with a fireball and hope it burnt through as long as they were prepared to take (at least half) damage?

(GM question - so I am not trying to game the system if that matters...)


Logic doesn't work in Golarian. If you can only move 10ft or whatever in a round and a fireball puts you in the middle, you can't possible move out from under the fireball, but you can still get a reflex save without penalties.

It isn't about completely getting out of the way for the attack. If you want logic, fireball isn't a perfect 40ft circle of even coverage. There are going to be areas you can get into or way you can shield yourself better from a spell without having to move from your 5ft square (which is a lot of space btw).

Silver Crusade

They get to save.


I thought as much - I always interpreted the saves at least partially to a luck / fate idea


It’s not that logic doesn’t work, rather, there is no logic that the game system allows that will deny a character a chance to save their butts. They can even be immoble and still get a save, albeit one significantly penalized.


There's no reason to believe a fireball completely fills up the globe of its area. Dodging into the "gaps" where there is less effect is entirely plausible.


Lanathar wrote:
I thought as much - I always interpreted the saves at least partially to a luck / fate idea

That meshes with the reasoning behind this FAQ.


Yep, that FAQ pretty much settles any questions I have about when you get to roll a save.

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