Question About the Candlestone Courtier's Fey Bargain Ability


Rules Questions


I have a question about the Candlestone Courtier's Fey Bargain ability. I ask because my party will be encountering one and there will be a chance that they fall victim of this trick, and I want to make sure I understand it and use it correctly.

Fey Bargain (Su) wrote:
Once per week, a Candlestone courtier can grant a limited wish or a permanent +2 inherent bonus to one ability score. In exchange, the bargainer is cursed to be carried off in its dreams each night by the courtier to a never-ending fey ball that, while pleasant as often as not, affects the dreamer as nightmare, requiring a saving throw each night (Will DC 21 negates). The DC to remove this curse is reduced by 4 if the courtier is killed, and a successful coup de grace on the courtier with a cold iron weapon automatically ends the curse. Ending the curse also ends any noninstantaneous effects of the bargain. A creature can have only one fey bargain at a time.

The ability says it's a curse and says that removing the curse when the fey is dead reduces the DC by 4, also killing it in a certain way will end the curse. Does this mean that the only ways to end this nightmare from happening every night (short of the will save each night) if to coup de grace the fey with a cold iron weapon or use the remove curse spell? Is that correct?

Also, if so what is the DC to remove the Fey Bargain ability?

Remove Curse wrote:
If the target is a creature, you must make a caster level check (1d20 + caster level) against the DC of each curse affecting the target. Success means that the curse is removed.

The only DC the bargain ability lists are the will save to avoid the nightmare for a night, is that the same as the DC to overcome for remove curse?

Thanks for the help!


1 person marked this as a favorite.

Ha! I didn't know Pathfinder imported the Gentleman with the Thistledown Hair.

1. Yes. Curses generally don't go away by themselves--you generally need remove curse at a minimum. This one is actually a bit easier than usual as it provides an alternative.

2. Yes.


blahpers wrote:

Ha! I didn't know Pathfinder imported the Gentleman with the Thistledown Hair.

1. Yes. Curses generally don't go away by themselves--you generally need remove curse at a minimum. This one is actually a bit easier than usual as it provides an alternative.

2. Yes.

Fantastic. Thank you.

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