Drow Synthesist Spider Summoner Help


Advice


Working on what'll hopefully be my last character for a while (I'm amassing quite the collection of unused theory characters from exploring new classes as a GM). I'm better at companion characters after working on a Spiritualist, but still need help.

I'm making the thread title character, and I have kind of two potential paths. One base Summoner, one Unchained Summoner. The end goal is the Synthesist to be more or less a spider hybrid, either a tauric drider type (Bestiary 1), or a semi biped jorogumo type (Bestiary 3).

With the Unchained, the goal is to use the Shadow subtype and run down the Drow Nobility feat lines for at-will Deeper Darkness (though this would be my third darkness abuse Drow character, the others being a Nightmare Fist Vigilante and a full Sniper Gunslinger/Rogue), grab Spider Summoner for when the Eidolon isn't active and Extra Evolution whenever possible.

With flat Summoner there isn't the subtype lock so there's more points to throw around, but I dunno what the character's gimick will be beyond "spider-hybrid summoner".

The evolutions I wanna nab for either outcome: Web, Climb, Poison, Magical Attacks
- Optionals for whenever possible: Ability Increase, Improved Damage, Improved Natural Armor, Frightful Presence
- If base summoner, to do darkness build: Shadow Blend, Shadow Form, See in Darkness

Drider-form specific: Large, Pounce, Limbs (×?), Claws
- Optionals for Drider: Bite

Jorogumo-form specific: Bite, Limbs ×2, Claws (×?)*

*If built biped can't get Pounce, if built quadruped (two balance legs essentially) then need to purchase extra claws for arms.

So yeah... There's a lot I want to squeeze into this Eidolon spider-synth. Help please?

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