
Isaac Zephyr |

I have a concept but need a few tweaks to really solidify it.
Race-wise, I wanna play an Aasimar who doesn't know they're an Aasimar. I'm thinking Scion of Humanity, Celestial Crusader and Halo in order to nip most of the inhuman stuff away (as a Warpriest they could reasonably think the Halo is just one of their Orisons).
For the Warpriest stuff, I kinda wanna go Champion of the Faith following Iomedae. Weapon-wise though I wanna go Greatsword which kinda takes all of the utility out of Sacred Weapon. Greatsword is already 2d6, so Sacred Weapon won't increase it until 20, and Champion cuts out giving +1 modifiers etc. in exchange for being able to Smite.
The other bit is stats. The character needs at least 16 Wis, Cha for Smite (probably gonna settle 14), Str for the Greatsword, and Con as a frontliner. 20 point buy is gonna stretch that thin.

Isaac Zephyr |

Is the following an alright stat array for a Warpriest? I've never had such a MAD class.
Str 15
Dex 10
Con 14
Int 10
Wis 16
Cha 14
I'd dock Int but 2 skill points per level is already so low.
Also, it wasn't Celestial Crusader, it was Heavenborn I was thinking of, and swapped resistance for Deathless Spirit.

Isaac Zephyr |
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Why not use a polearm instead of a greatsword? E.g. a lucerne hammer. Due to extra attacks from AoOs your character will inflict more damage, will take less damage, and will provide more protection to allies. There's not really a down side. Just saying.
Mostly preference. Big sword is one of my favorite weapons and looking at my last 10 characters none of them used it, generally favoring Finesse weapons or various types of Improvised/Unarmed/Natural thus not needing weapons.
Considering I ended up specing a cleave/intimidate build for the first time on this character, the polearm would be just flat out better in pretty much every way. However, just preference is going to keep the greatsword.