Altering War of the Crown


Homebrew and House Rules

Liberty's Edge

Her Father the king is dead, and Princess Eutropia has gone into hiding to seek out allies that might help her return Taldor to her from her brother whom has returned from not only from his studies abroad but with an Army of Golems, Undead and a fearsome white dragon that appears to be immune to fire and cold.

How he got past the patrols and the army itself is a mystery but Carrius II has taken over by force.

=======

This is my attempt at reworking a campaign a few players have already played in trying a Count of Monte Cristo theme for it. In this varient, Carrius was born a varient Dhampir and was caught by his father giving into his darker heritage. Sent away to Absalom to study at the Arcanamirium in a form of exile as he could not bring himself to kill his child (he did kill Carrion's body guard however). Carrius has formed an Arcane society of his own, from fellow students that are races as long lived as himself to take Taldor for him/themself, believing in their own longevity as the answer to making them fit rulers.

I have worked out the basics of the Arcane Society created with Carrius,

1- Carrius II (Dhampir/M/LE/Arcane Bloodline Sorcerer 18)
[Spy Master, Dominator, Monster. These where the things that Carrius thought of himself as he grew into his power. Enchantments to bind the weak, Divination to destroy the strong, and his friends to remove
the whatever else remained in his way] *use of Divination and his Knowledge skills to best determine the best locations for military strikes.

2- Dorna Betony (Ifrit/F/LN/Summoner 12th - Dragon Based Eidolon)
[Originally Dorrin Betony, but between her genie blood and use of Mulibrous Tincture, she was sent away. She loves winter and Cold and takes many pains to adorn herself with such colors which
has created an interesting Eidolon that is Immune to Fire but whom's breath weapon is cold] *Dragon Provides aerial power

3- Zarishu (Oread/F/N/Promethean Alchemist 14th)
[While she was noble born, Zarishu could care less about revenge, she cares far more about maintaining the health and well being of all her friends within the society as
they are the only ones that age as slowly as she does.] *Provides Golem Support for the army

4- Vivianna Lemaris (Sylph/F/LE/Wizard-Abjuration 15th)
[A good defense is a good offense, would work best to describe Vivianna's use of magic, while specializing in Abjuration, she utilizes conjuration magic almost as often to create battlefield
conditions that work best for her and her allies] *Crafts items that create battlefields of Ice and Cold

5- Espeth Nicodemius (Tiefling/F/LN/Wizard-Illusionist 14th)
[Espeth loves to paint and is very creative, while weaving spells to make herself appear human she has opened a few businesses for the Society so that they might be able to fund themselves,
one such business is Phantasmal Delights, Part School for Illusion and part Tavern. Where one can stay anywhere they desire, and not be far from home.
{and in some darker corners, sleep with whomever, whatever they want}] *Provides safe houses for the Arcane Society Members

6- Hammel Valewood (Fetchling/M/NE/Wizard-Necromancer 13th)
(Halfling born and the 'youngest' founding member of the arcane society, Hammel's desire for personal power over death and his hatred for nobles that enslave the weak. He hopes for the day the society
takes over Taldor, so that their mighty Mage powered army might march upon Cheliax and gain freedom for all Halfling kind.] *Provides Undead forces for the army, occasionally creates greater undead to act as 'Generals'

7- Elphin Thornecastle (Undine/M/CN/Arcane Healer Bard 13th)
[Elphin was quite surprised when his ruse as an exiled noble was found out by Carrius, but far more surprised when asked if he wished to not only continue his ruse but with the help of others, many of whom where noble
born with aspirations creating a Society of Arcane Nobles. they'd need someone that could help smooth others feelings of them. To make them welcome them, as Elphin had done to others to make them welcome him.
How could he refuse? Of course he joined as it would likely be the most fun he'd have in years to come. Not to mention with others that could enjoy his sense of humor.]
*Uses his Bardic Abilities to sway the masses to believe in society to be their future rulers.

===========

The Campaign started with the group being level 8, currently they are level 9 they are currently in book two, trying to fix a community and gather personal power to fight against the threat Carrius is, and put the Princess on the throne.

Could use some extra ideas for the other books to be altered this way.

I generally get a good beginning and ending but sometimes struggle with in betweens ^^;

so thoughts?

Acquisitives

Pathfinder Adventure Path, Lost Omens, Starfinder Roleplaying Game Subscriber

that's so different that aside from some of the same characters, i dunno how it relates to the AP?

are you looking for advice on how to incorporate NPCs and locations into your new AP?

Liberty's Edge

Yakman wrote:

that's so different that aside from some of the same characters, i dunno how it relates to the AP?

are you looking for advice on how to incorporate NPCs and locations into your new AP?

yes.

I have ideas for a few alterations of enemies here and there, but not overall areas.

For the twilight child book, I see the cult acting as agents of Elphin but not really sure how it'll impact everything, what with no agent of Pharasma outsider to contend with, I'm looking other things that might be good to flavor the adventure.

Community / Forums / Pathfinder / Pathfinder First Edition / Homebrew and House Rules / Altering War of the Crown All Messageboards

Want to post a reply? Sign in.
Recent threads in Homebrew and House Rules