Hoaxer Archetype Misprint?


Rules Questions

Shadow Lodge

2 people marked this as FAQ candidate.

So I'm looking over the Hoaxer archetype for the Bard class found in Black Markets, and I spot something odd. The description of the Bad Deal bardic performance contains the language "[t]his performance replaces inspire courage, inspire competence, and inspire greatness." (Emphasis added). Straightforward enough. However, the description of the Curse Breaker ability reads "[a] hoaxer of 12th level or higher can use performance to create an effect equal to break enchantment. This otherwise functions as soothing performance. This performance replaces inspire greatness." (Emphasis added).

This should be impossible. The Advanced Player's Guide, which introduced archetypes, provides that "[e]ach alternate class feature presented in an archetype replaces a specific class feature from its parent class." It is further provided that when stacking archetypes, "none of the alternate class features can replace or alter the same class feature from the base class as another alternate class feature." We are dealing with a single archetype, but it seems to go against the design philosophy of archetypes for multiple abilities to replace a single ability.

So, which ability is meant to replace Inspire Greatness, and what does the other ability replace? Based on the level you get it (12th), and the fact that it operates like Soothing Performance, I believe Curse Breaker is meant to replace Soothing Performance, and that Bad Deal is meant to replace Inspire Greatness.


Best guess: Curse Breaker is intended to replace Soothing Performance, the 12th level bardic performance it both refences and shares a level with. Someone just accidentally typoed Inspire Greatness in there.


Curse Breaker: "A hoaxer of 12th level or higher can use performance to create an effect equal to break enchantment. This otherwise functions as soothing performance. This performance replaces inspire greatness."
A typical Bard gets Soothing Performance at level 12 and this sounds like Curse Breaker should replace that ability. (So the Hoaxer can remove enchantments rather than granting some healing and removing fatigued, sickened, and shaken.)

Edit: Ninja'd

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