
lordrichter |

Avarice
Deep, compulsive greed gnaws at you. Whenever monetary treasure is divided, you must end up with a greater share of that treasure than your companions or you’re wracked with feelings of jealousy and ill will. When treasure is divided, if you do not end up with at least 10% more treasure than any other individual companion does, you have a hard time being helpful to your allies. You become irritable, and can’t take the aid another action for the next week.
When I read this I get the following rules from this.
A) When dividing monetary treasure (which I understand to be coins, gems, trade goods)
B) IF you do not get 10% more than other party members,
C) You cannot aid another for a week (take the Aid Another action).
Nothing in the rules requires me to express my "Avarice" in role-play or argue for a larger share at every opportunity. Nothing in the general information of Drawbacks requires more, that I found.
Am I missing something?

Dave Justus |

Am I missing something?
Perhaps the fun of role-playing a character rather than taking something for a purely mechanical advantage. This may or may not be fun for you of course.
You are correct that their are no rules that force you to complain, express yourself in a particular manner or anything similar. How you role-play your character is entirely up to you.
Obviously the intent is that you are a greedy character and unhappy when you don't get more than your fair share, and the expectation is that a character will behave consistent with their emotions and this would manifest in more than just the mechanics. Your GM and/or the other players in your group may feel strongly about this.
My advise would be if you don't want to roleplay a drawback, don't take the drawback. You aren't forced to do so by the rules though.

blahpers |

The only rules involved are the ones you cited. How you roleplay "deep, compulsive greed gnaw[ing] at you" is up to you. Maybe you complain loudly about how cheap the rest of the party is. Maybe you smile and grit your teeth and hide your seething resentment at not getting paid "what you're worth". Maybe it's a character flaw that you're actively working to overcome, but you just can't help but be distracted by the shiny thing whenever you try to help out while your $$$ meter is too low. But it's poor taste to take a rules option that inherently influences your character's . . . character without roleplaying said option in some manner or other.