
Wiggz |

Good afternoon all.
In an effort to accommodate a player who's concept isn't ideally suited to a Charisma-based Swashbuckler, I put together this archetype. The idea is that her skills and abilities are based more on instinct and insight than on force of personality, but otherwise she fits the Swashbuckler mold perfectly. Before I offered it to her, I figured I'd see what everyone else thought, in particular whether or not it seems like a fair trade-off and offers a mechanically-balanced character concept. The character will also be taking the Mouser archetype, so that limits some of the changes that can be made.
Instinctive Blade
Skills: Does not gain Diplomacy or Knowledge: Nobility as class skills.
Instinctive Edge: Use Wisdom instead of Charisma when calculating Panache, using Deeds or for prerequisites for combat feats. This alters the Panache class feature.
Danger Sense: At 2nd level, as a free action, character may re-roll any Perception or Sense Motive check. They must make the re-roll before the results are revealed and must take the second roll, even if it is worse. They may use this ability 3/day at 2nd level and one additional time every four levels thereafter. This replaces the Charmed Life ability.
Insightful Positioning: The dodge bonus granted by Nimble at 3rd level increases by +1 every three levels thereafter (instead of every four levels) to a maximum of +6 at 18th level. This alters the Nimble class feature.
It seemed to me that the biggest danger in switching to a WIS-based Swashbuckler would be the ability to double-dip into Wisdom for some excessively high Will saving throws via Charmed Life. Removing that class feature and replacing it with something still useful yet much less powerful seemed to be the ideal solution. Nimble was bumped up a touch to help even things out.
Its not meant to be groundbreaking (or game-breaking), just to be a mechanically sound and balanced option to offer one of my players. Thoughts?