Racial Feat & Proficiency


Classes


Why can't I improve proficiency with my racial weapon without being a Fighter (class or MC)?


Proficiency is replacing BAB in the system so it is intentional that only martial classes get more than trained in any weapon. As for your racial weapon proficiency all the racial weapon feats lower their difficulty for the purposes of proficiency: exotic->martial->simple so even if it's normally exotic you don't need to be a fighter to get above trained proficiency just a martial (Barbarian, Ranger, Paladin, or Fighter) or a fighter MC since they are the weapon-master class.


That's poop.

Even if it means trade-offs (excluding multiclassing), I should have the means to Master+ my racial weapons.


iNickedYerKnickers wrote:

That's poop.

Even if it means trade-offs (excluding multiclassing), I should have the means to Master+ my racial weapons.

No it is not.

Just becuse you had access to some weapon since you were a kid doesn't mean that you put effort(had a certain class) into practice to become a master.

I know lots of people that worked on PCs whole life and they still do not know how to write 1 line of program.
They just work MS Office package and their companies internal software(trained in PC usage)


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Igor Horvat wrote:
Just becuse you had access to some weapon since you were a kid doesn't mean that you put effort(had a certain class) into practice to become a master.

Perhaps I confused the topic with the specific reference to Racial weapon.

I'm not looking to auto-master just 'cause it's my racial weapon. Rather, non-Fighters should have the means to put the effort into mastering a weapon or very narrow group and/or their armor proficiency w/o having to MC fighter. There is no good reason, narratively or mechanically, that a Rogue, for instance, cannot become Legendary with Rapier, or improve his armor proficiency beyond Trained.

Gating access to Master+ Proficiency (any of them, including Perception and Saves) by Class is poop. There should be a simple General Feat (e.g.: Improved Proficiency: Increase one Proficiency by one level up to the maximum proficiency by level.), General Feats for specialization (weapon, armor, perception, saves, etc.), or Feat Trees along those lines.


iNickedYerKnickers wrote:

That's poop.

Even if it means trade-offs (excluding multiclassing), I should have the means to Master+ my racial weapons.

Then you'll want a classless system not Pathfinder.


Bardarok wrote:
iNickedYerKnickers wrote:

That's poop.

Even if it means trade-offs (excluding multiclassing), I should have the means to Master+ my racial weapons.

Then you'll want a classless system not Pathfinder.

That is poop too.

PF1 Rogue could, with some effort, get a very similar base to-hit bonus as a Fighter. There is no good reason -- thematically, naratively, mechanically, or otherwise -- to gate total mastery of proficiencies by class


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iNickedYerKnickers wrote:
Bardarok wrote:
iNickedYerKnickers wrote:

That's poop.

Even if it means trade-offs (excluding multiclassing), I should have the means to Master+ my racial weapons.

Then you'll want a classless system not Pathfinder.

That is poop too.

PF1 Rogue could, with some effort, get a very similar base to-hit bonus as a Fighter. There is no good reason -- thematically, naratively, mechanically, or otherwise -- to gate total mastery of proficiencies by class

That statement about PF1 is simply wrong. One might even say it is poop.


In PF1 a very optimized rouge and a very unoptimized fighter maybe. However given the same amount of effort, a Fighter by default has both class features and up to 5 additional base attack that simply is impossible for a rouge to over come

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