Dunmuir
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Actually, here's a build that I think might work. It's not cleric or oracle, but its pretty darn close and still follows the theme of Pharasma.
Build:
Archon-Blooded Aasimar Benefactor Shaman of Pharasma
Spirit - Ancestors
Archon-Blooded Aasimar Benefactor Shaman of Pharasma
Spirit - Ancestors
Str 8
Dex 16
Con 14 (+2)
Int 10
Wis 18 (+2)
Cha 10
Traits:
- Magical Lineage (Heroism)
- Friend in Every Town
- (Insert Campaign Trait)
Drawback
- (whatever works)
Feats
1 - Point Blank Shot
3 - Precise Shot
5 - Reach Spell
7 - Extra Hex
9 - Improved Familiar
Hexes
2 - Healing
4 - Boon Resevoir
7 - Expanded Boon
The other idea would be to switch strength and dexterity, and change the feats to -
1 - Heavy Armor Proficiency
3 - Power Attack
The familiar would remain the raven, until level 9. I'm thinking the adjustments above would work better, though.