| Many Owls |
For every 10 ft faster than the baseline speed (30ft usually) of the chase you move, you get a cumulative +2 bonus to all the chase skill checks. So if you have a movement speed of 30 ft, and get hasted, you start moving at 60 ft. So with haste, you should have a +6 to all those chase checks.
So haste shouldn't really change the amount of cards you can move, it just gives you a nice juicy bonus on rolls!
| MrCharisma |
For a rules-answer Many Owls and Syries have already answered your question, but if you're GMing it probably depends a bit on the chase.
I recently ran Plunder and Peril and:
If you're just asking because you've been doing chase scenes as a PC, then yup, just +6 to checks from haste. If you're asking as a GM who's working it out, I think it's fun to reward creative players, but also throw them some curve-balls.