JoelF847
RPG Superstar 2008 Top 32, 2011 Top 16
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These don’t add value to the game. In addition, a brief glance doesn’t make them obvious - the fighter and paladin look interchangeable, as the sorcerer and wizard icons do. The monk icon I can’t even tell what it’s supposed to be. I’d rather these be remove and the space instead be used for either slightly more content without adding to page count, or simply white space to increase readability.
Rysky
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I can see them being attached to Class Feats in future products to help identify them as to what Class they belong to, similar to how Starfinder does their spell lists.
Though I admit some of them could use some touch ups, such as Fighter and Paladin, Wizard and Sorcerer seem fine to me though since staff and book are kinda what I associate with them. Maybe a drop of blood surrounded by magical effects for the Sorcerer?
(the Monk one is wrapped arms and fists for punching)
| Fuzzypaws |
What I could see potential value in is icons that, instead of being attached to classes, are instead attached to fighting styles or types of magic. So two-weapon, two-handed, buff, debuff, etc. That could actually help when perusing lists looking for something relevant.
But yeah, those class icons are worthless.