| Strachan Fireblade |
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I'd like to see the general Fighter Feat list on pg 90-91 be altered to a Fighting Style feat list. Pg number of the feat and/or level of the feats could be displayed as well.
This example list does not show the pg number or the feat level as I want to focus on how the list would look. I have shown all Fighter feats for the first two levels.
Agile Fighting
**Furious Focus
Dueling
**Combat Grab
**Dueling Parry
**Improved Combat Grab
Two Weapon Fighting
**Double Slice
Ranged Fighting
**Point Blank Shot
**Assisting Shot
Shield Fighting
**Reactive Shield
**Aggressive Shield
Two Handed Fighting
**Brutish Shove
General Fighter Feats (that can apply to any style)
**Power Attack
**Sudden Charge
**Intimidating Strike
I think the presentation of this list has many benefits.
1. It's quicker for new players to compare options and choose available paths for fighter creation and leveling.
2. It's quicker for existing players to compare options and choose available paths for fighter creation and leveling.
3. The benefits of fighting styles are more transparent at a glance.
4. It's easy for future splatbooks to reprint the list showing new options (and perhaps displaying the sourcebook) so the list maintains usefullness over the full edition.
5. The benefits of the end result of choosing a specific fighting style are more transparent. This further ensures you are making the character you envision playing.
6. I feel the presentation of this list will appeal to people who are used to looking at generic feat lists from 3.x (those people who like to look at the bow feats and say I want to be awesome with the bow in PF1 for example).
7. I feel a list like this helps to further the design intent of feats to the player/consumer. Right now there are many mistakes made by players not noticing prerequisites of the feat or the circumstances the feat can be used in. Any time new or existing players play the game wrong, it generally leads to some form of unfun play experience. Reducing this improves the game and game play experience.
Without this list there is no transparent way of seeing the end result of your fighting style without reading a large portion of the fighter feats in order to understand what works with what and what you become good at in the end. I suspect this is one reason player creation time for the first part of Doomsday Dawn took a long time (among other factors). By looking at a list as I am suggesting, a player can hone in and read about a specific play style that interests him. And this is a HUGE benefit.
I would further argue that such a list should exist for ALL classes. It takes space to produce such a list but the benefits are well worth it. But at the very least, I think the fighter should have such a list.