
Berselius |

I need help with two custom NPC's I'm planning on introducing to my War for the Crown Adventure Path I'm running:
One is a LG male human paladin (oathbound) 9 of Iomedae/holy vindicator 2 who is of Chelexian decent yet recently obtained a rare (and coveted) noble title through his loyal and dedicated efforts to defend the Empire from the devils of House Thrune (one example of this was his heroic act of defending Princess Eutropia from devil assassins).
Since then he has been approached by Eutropia on numerous occasions for discussions on the state of the Empire and the two have struck up a dialogue on how to best approach the situation. Eutropia wishes his support in her bid for the Lion Throne and he does indeed realize the staggering level of corruption affecting his adopted homeland. So far however he has been cautious, having taken only a minimum amount of effort to aid Eutropia due to his uncertainty of how best to proceed.
He has instead been focusing his efforts to secure aid and shelter for fleeing members of the disastrous Glorious Reclamation and to prevent fiendish incursions on Taldane soil.
The other NPC is the first one's wife, a NG female half-elf enchanter 5/enchanting courtesan 6 with tanned skin, striking blue eyes, and emerald hair which has led many to believe (correctly) she has the blood of the fey running through her veins.
Extremely popular in the social circles of Taldane aristocracy, she is also a minor and unofficial supporter of Princess Eutropia and has done her best to help the Princess deal with minor threats to her plans without jeopardizing her position. Like her husband she has been reluctant to declare her official support for the Princess. Instead she prefers to maneuver though the nobility unnoticed and strike only when she feels no repercussions could befall her or her love.
What I need help with is choosing the right ability scores, feats, and equipment to make them possible allies of the PC's. The Paladin prefers to wear a breast plate and wield a longsword and heavy steel shield. The enchanter prefers to carry a dagger. Magic equipment is proportional to NPC GP of their level. Their ability scores need a Point Buy of 15.