| doomman47 |
Multiple Creatures
Multiple creatures can attempt to grapple one target. The creature that first initiates the grapple is the only one that makes a check, with a +2 bonus for each creature that assists in the grapple (using the Aid Another action). Multiple creatures can also assist another creature in breaking free from a grapple, with each creature that assists (using the Aid Another action) granting a +2 bonus on the grappled creature’s combat maneuver check.
| Chyrone |
Allow me to shed a bit more light on it, since i get the impression you've misunderstood my intention.
PC A is charmed and embraced by a succubus. (she'd have the grappled condition too, atm)
PC B is a kineticist who's going to try a telekinesis grapple.
That led to me wondering whether the grappled conditioned succubus becomes pinned or not.
| Matthew Downie |
Once you are grappling an opponent, a successful check allows you to continue grappling the foe, and also allows you to perform one of the following actions (as part of the standard action spent to maintain the grapple):
Move
Damage
Pin
You must be maintaining your own grapple to perform a pin.
| doomman47 |
doomman47 and Matthew Downie are correct. Good thing, too. This prevents four opponents from pulling a one-turn-kill on an arbitrary character just by succeeding at three progressively easier grapple checks before anybody gets a chance to act. (Grapple, pin, tie up, coup-de-grace.)
As long as one of them is a maneuver master monk they can do that with only 2 people or do it to two creatures each round with 3 characters.