Favourite Site Adventures


Pathfinder Adventure Path General Discussion

Shadow Lodge

I am having some trouble creating my next site adventure, I thought I would look at some of the Paizo APs for inspiration. There's so much material to look through, though!

In the APs that you've played or GMed, what dungeons / site adventures stuck out as particularly well done? What captured your attention about it?

I am particularly interested in areas with believable ecosystems or have a properly lived-in feel (manned fortresses etc), but really, any location that you have enjoyed running or playing through would be greatly appreciated.


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Note: these are not AP locations, but rather locations from modules.

The carnival of Carnival of Tears
Explanation: This one has great flavor--a carnival that slowly becomes a grindhouse of horror. There's great locations for both before and after it all goes sideways--the ale tent, the peep show, the faked oddities tent, the wonders of modern engineering, and, oh god, the Biggy-Piggy Pie Eating Tent. The final fight is on a frozen river.

Cage of Delirium
Explanation: The location? A haunted asylum. The party must explore what caused its destruction and right what went wrong. Atmospheric. Lots of great investigation. A surgery room. The patient records. The grounds. The laundry room. The nursery...


Bar none, the best encounter site in the APs is Mammy Graul's family cabin in Hook Mountain Massacre in Rise of the Rune Lords. If you like cannibal horror movies, this one's for you.


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Skeletons of Scarwall is one of my all time favorites - there's a non-mint copy listed there for $3.75 which is hard to go past (or only $5 if you don't want a ding or two!)

I do think the revised version is a significant improvement but you're obviously looking at a much bigger investment. Nonetheless, this is one of the best APs of all times, in my view, so I'd definitely recommend springing for the collated version, updated for Pathfinder.

Shadow Lodge

I neglected to mention modules. They are, of course, welcome. I spent some time paging through Academy of Secrets, which is a cramped 8 room adventure. Are most of the modules that limited in scope?

Curse of the Crimson Throne in general's gotten quite high praise, so I'll see if I can check it out.


The later modules (since Dragon's Demand) are longer than the earlier products. Ire of the Storm was a fun one that includes several encounter locations -- but that makes it less of a site adventure and more of a multi-site adventure.

My favorite location-specific adventure is the alien-infested island with the rolling tower in Children of the Void, book 2 of Second Darkness, but it's written for 3.5 rules so would require a bit of updating to run in Pathfinder.

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