| Ursus Optimus |
Been looking for RAW, FAQ or thread (ideally with paizo staff post) with guidance about how GMs should deal with a situation where the party leave behind items (say, for encumberance reasons) and the chances they are there when they return to them.
If they leave a cache somewhere what are the chances it gets found and scavenged by someone else?
Does location and attempts to hide it make a difference? A sword left in a city street is going to get picked up by someone but what about one carefully wrapped and buried under a marked tree somewhere rural?
| Guardianlord |
There are no rules for this. It is purely a setting/circumstance/GM call.
Yes, Pure GM call. In general I might say if it is hidden in a well travelled area. Survival/Stealth vs Passive perception.
Hidden in a secluded area Survival/Stealth + Circumstance bonus (5 or 10) vs Passive perception.Food might attract creatures with scent, and intelligent creatures that regularly patrol an area might be actively looking for disturbances.
GM to GM I would probably roll a single D100 based on the odds of a likely creature stumbling across it in the time the PC's are away.
If it hits, then a check vs the skill at hiding it.
It is a mechanical benefit, so there should be some mechanical risk.
It is also an RP event and that should be rewarded (with lower chances of losing said cache).
| Kristal Moonhand |
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Some advice for DMs, stealing the PCs' stuff is a great way to get them to go where you want. I had some goblins steal the PCs' boots while they slept and they spent three sessions (about an in-game week) tracking them down as I led them to an ancient jungle temple. They weren't even magical boots, they were just so pissed at the goblins' audacity.
| Warped Savant |
The closest thing I can find about discovering caches is in the Hell's Rebels players guide.
Each week there is a chance that an event happens (the chance depends on the danger rating of the city plus a rebellion mechanic modifier based on how much the government is aware of the growing rebellion). When an event happens there's a 4% chance that the event will be a cache being discovered. (So not very likely, week by week.)
Alternatively, hiding bodies of slain guards is a Stealth check, which sets the DC of the Perception check for someone to find it.
Personally, I'd use this one and modify the perception/allow the person looking to take 20 depending on the situation. (Eg: Hidden somewhere that people wouldn't normally be looking = passive Perception; Hidden under a pile of rubbish = someone searching through it looking for half-eaten food gets to take 20; hidden in an historical museum = a curator finds it and puts it on display; hidden in a art museum = everyone leaves it alone because they think it's a wonderful statement about how adventurers have to hide what they really are in order to try to fit in with normal society.)
| Cevah |
You go back for stuff?
My opinion is that intelligent visitors are likely to take/move/hide stuff. Otherwise, it will likely stay. Taking effort to hide stuff, should help your chances of having the stuff stay for later.
Recommendation: have extra bags of holding, and invest in the Treasure Stitching spell.
/cevah