Alchemist (Eldritch Poisoner & Grenadier) and Rogue (Poisoner) multiclassing


Rules Questions


Hi all,
I have a little doubt:

Apparently Eldritch Poisoner & Grenadier archetypes DO STACK, because they change different class features BUT the character finds himself with an unusable "precise bombs" alchemical discovery...

...since Eldritch Poisoner has replaced the bomb class feature (but being a bonus, there is nothing forbidding to earn it as bonus!)...

...and, at the same time, since Grenadier has given up Poison Use,
the character cannot temporarily craft or buy poisons (as he has no Poison Use feature)...am I wrong?

However, if the character is multiclassed in from the Rogue (Poisoner), he'd regain the poison use class feature from the Rogue and would be able to access poisons...and, in fact, make marvels with them!!

Am I wrong or is it right??

Also...am I right in assuming all above archetypes are PFS-legal?

Thanks,
Skarm


Poison Use class feature is not necessary to craft, buy or use poisons. Lack of it means only that every time you apply the posion to a weapon, you have a 5% chance (Nat 1 on d20) to poison yourself accidentally.

Quote:
Applying poison to a weapon or single piece of ammunition is a standard action. Whenever you apply or ready a poison for use, there is a 5% chance that you expose yourself to the poison and must save against the poison as normal. This does not consume the dose of poison. Whenever you attack with a poisoned weapon, if the attack roll results in a natural 1, you expose yourself to the poison. This poison is consumed when the weapon strikes a creature or is touched by the wielder. If you have the poison use class feature (such as from the assassin prestige class or the alchemist base class), you do not risk accidentally poisoning yourself when applying poison.

There are two Grenadier Alchemist archetypes: one from Monster Codex and one from Pathfinder Society Field Guide. Only the one from PSFG is PFS legal. Other thing you've mantioned are also PFS legal.

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