| Atalius |
My question is in regards to this:
Create a Diversion to Hide
You can use Bluff to allow you to use Stealth. A successful Bluff check can give you the momentary diversion you need to attempt a Stealth check while people are aware of you.
1) How does this work?
2)Can it be used in combat?
3)Can anyone explain some possible examples. From my understanding using stealth is simply a part of a move action, using bluff I am not sure, would that be a swift/standard/free?
| blahpers |
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1. It isn't extensively detailed, but pretty much all Bluff checks are opposed by the target's Sense Motive. If successful, the target is distracted long enough for you to fulfill the requirement of "not being observed":
If people are observing you using any of their senses (but typically sight), you can't use Stealth. Against most creatures, finding cover or concealment allows you to use Stealth. If your observers are momentarily distracted (such as by a Bluff check), you can attempt to use Stealth. While the others turn their attention from you, you can attempt a Stealth check if you can get to an unobserved place of some kind. This check, however, is made at a –10 penalty because you have to move fast.
2. Yes; see above.
3. Roger the Rogue is caught red-handed in Marcy the Merchant's storeroom stealing the valuable dragonfish caviar she just had imported. Thinking fast, Roger points behind Marcy and blurts out, "Now, Clem! Whack 'er over the head!"
(Bluff vs. Sense Motive: Success!)
Marcy turns around to defend herself, just for a moment. Roger then dives behind some crates so as to end his movement in cover.
(Move action, Stealth @ -10 vs. Perception: Failure!)
Alas, in his haste, Roger clamorously knocked against one of the crates, once again drawing Marcy's attention--and her wrath!
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I think I got that right, anyway...!