Allowing Players to Rescue a Vigilante PC in Vigilante Mode


Advice


A PC wanted to play vigilante, but a botched rescue mission left him unconscious. He chose to go just with his mentor and not let any of the party know. I've told him he's tied up in a location, and I have an out if the PCs look for his mentor. Failing that, I don't have any ideas how of he could located in vigilante form. Any thoughts?


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The dual identity allows each to be scried separately. I have a Vigilante "Rovagurl". If you're looking for her social identity while she's in vigilante mode, you get nothing. Looking for Rovagurl while she is Rovagurl works fine though. Looking for social while she's social works fine.

Do the players /only/ know his social identity?


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Let him die. Explain this is a team game, and he should make a new character that will work with the other PCs.


Isaac Zephyr wrote:

The dual identity allows each to be scried separately. I have a Vigilante "Rovagurl". If you're looking for her social identity while she's in vigilante mode, you get nothing. Looking for Rovagurl while she is Rovagurl works fine though. Looking for social while she's social works fine.

Do the players /only/ know his social identity?

Isaac, yes. As he expressed a desire to help the halflings, he was ‘kidnapped’ and taken for training. This was his first mission as a vigilante. He did meet his friends before, but chose not to tell them where he was going. (Side note: he lives with his BFF,-another pc-but upon returning after 6 weeks, said BFF didn’t even bother to ask what he had been doing

Dave, I would concur, but he just turned lvl 2, so I almost want to give some opportunity for rescue.


expectorus wrote:
Isaac Zephyr wrote:

The dual identity allows each to be scried separately. I have a Vigilante "Rovagurl". If you're looking for her social identity while she's in vigilante mode, you get nothing. Looking for Rovagurl while she is Rovagurl works fine though. Looking for social while she's social works fine.

Do the players /only/ know his social identity?

Isaac, yes. As he expressed a desire to help the halflings, he was ‘kidnapped’ and taken for training. This was his first mission as a vigilante. He did meet his friends before, but chose not to tell them where he was going. (Side note: he lives with his BFF,-another pc-but upon returning after 6 weeks, said BFF didn’t even bother to ask what he had been doing

Dave, I would concur, but he just turned lvl 2, so I almost want to give some opportunity for rescue.

If the Vigilante drops into his social identity, and trusts his friends to look for him, they may be surprised to see him in an unusual outfit, but he can still mentally swap between the two with time. He'll likely have some explaining to do, and they would then know his identity if for the future he choses to make this a habit. If he is always gonna sneak off though I'd agree with probably having him play another character.

EDIT: He could also play the swap in character, claiming to his captor that "Vigilante Name" dressed him up and left him there. Which may or may not work, but roleplaying the situation could offer another "out".

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