| ekibus |
So went to work on a hexcrafter and had fun planning out. Then I played it and realized that A. The gm's eyes began to gloss over with frostbite and B. There are possibly too many moving parts. So thinking about doing a switch and looking at what to do. My eyes always go back to the occultist but after some effort I always kinda wish there was more. I would like to do a kinetic knight (dwarf earth with possible aether) but worried that there are too many moving parts. Don't get me wrong I like my complex character but with a newborn and the sporadic play time...sometimes I decide at the last minute I'm playing and kinda misplaced what the idea was. Aka my main is a Archer inquisitor lvl 10 and half the time I'm about halfway in the game when I realize that "hey I can do this"
So what would you build with a str 16, dex 12, con 14 int 16 wis 10 and cha 7? Gm might allow some slight tweaking on stats but curious where people would go.