Fermenter Brewkeeper


Advice


So I have a mutation fighter build that takes the various CC related feats. And after the fermenter archetype hit I remembered the brewmaster PrC and thought "Hey that fighter could have a drinking buddy". So this is a plan for a possible cohort/PC build. Role wise I was thinking of a mix of support and ranged debuff, since the alchemist does both of those easy and brewkeeper enhances both. Option or spaces marked with a ? are things I'm unsure of.

spoiler:

Halfling Alchemist(Fermenter)10, Brewkeeper 10
Could maybe stop at 6 levels of the PrC to nab a few more & better discoveries. But the later homebrew debuffs are pretty good.

Deity - Cayden Cailean

Drawback:
Mark of Slavery?

Traits:
Perfectionist’s Brew
Accelerated Drinker
Pragmatic Activator or other?

Basic fluff so far is a chelaxian halfling who avoided/was saved from slavery by CC's church, they're allowed a very small presence in that country if I recall right.

Str 10
Dex 17
Con 15
Int 15
Wis 10
Cha 12

Could dump Cha a bit but that seems wrong for a character who should be at least half decent at a pub sing-along and such.

Brewkeeper Homebrews:
Helpful - Extend or Tenacious?
Harmful - Entangled
Helpful - Empower
Helpful - Maximize
Harmful - Dazed
Helpful - ?
Harmful - Exhausted
Helpful - ?

Discoveries:
Tumor Familiar(Valet) - Monkey or Hare?
A valet without opposable thumbs feels a bit dumb but Hare's have a useful bonus and feel more halfling appropriate.

Both infusion and enhance potion are covered by the PrC.
Cytillesh Bomb - It's effects of sickening and memory loss seem appropriate.
Vestigial Arm - I feel an extra arm would be useful.
Breath Weapon Bomb - thinking of it like booze based fire breathing.
Holy Bomb? - thematically appropriate and likely to be relevant but still not a guarantee.
Lasting Tinctures?
Spontaneous Healing?

So there are two things that decide a number of possible racial trait and feat choices, whether a flask thrower can be treated as a sling-staff* or if sling ammo can be used for the explosive missile discovery. No where in the flask thrower description does it use the word sling, so as standard it doesn't count. But the way it's described and functions is like a specialized sling. Explosive missile does not mention sling bullets in it's description, but if you can somehow apply it to a firearm bullet I don't see how it couldn't apply to sling bullets. I know this would be up to the the GM but I'm curious of folks thoughts. If either of these were a yes, then grabbing warslinger alternate trait and going slipslinger style tree would be tempting.

Feats:
Deific Obedience(Cayden Cailean)
Diverse Obedience(Cayden Cailean)?
The default exalted boons are good for this build, but gaining them faster is also nice.

Lengthy Potion[CL10]
Vaporous Potion - potential but fuzzy possibilities with a sling.

Drunken Brawler[Endurance]?
Drunkard's Recovery?
Artful Dodge?
Toughness?
Improved Initiative?
Craft Wondrous Item?

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