Golems vs. Defensive Illusions


Rules Questions


My search-fu has failed me, because I can't be the first person asking this:

Q: How to defensive spells such as Mirror Image or Displacement work on golems?

My ruling was that since the spell is affecting a PC and not the golem, and the golem does not have Truesight, the golem sees the illusions and normal miss chances apply.

A second GM pointed out that Displacement allows spell resistance, hence golems are immune, hence the golem does not have a miss chance against Displaced PCs.

Thoughts?


Displacement’s SR applies to the target you cast the spell on, not those trying to hit you. It makes it hard to buff allies with SR but gives no advantage to enemies.


Spell Resistance always applies only to the target of the spell, unless otherwise specified in the spell's description, not to the viewer of an illusion. The prime example of this is that Mirror Image does not have a field for SR, because the only target of the spell is "You", and you would not try to resist your own beneficial spell.

Grand Lodge

Answer: They work just as they do against any other target.

You would only have to worry about SR if you tried to cast Displacement on the golem itself.

As a side note...even other illusion spells like Minor Image work fine on golems...it is a visual effect, not a mind affecting ability, and the golem would see it just like anyone else (and react as if it were real until it interacts with it and gets a saving throw to disbelieve it).


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Well, so far it's 4-0 in my court (OK, 4-1 if I count the other GM), so I'll be letting the other GM know that I feel it's settled.

All without doing the, "I'm right, you're wrong" dance, because I'm a classy guy...


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Oh, come on. Your icon is Order of the Stick. Screw class, do your dance.

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