Does Divine Fighting Technique of Urgathoa stack with other effects ?


Rules Questions

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I have been working on a Phantomblade spiritualist lately and since the Divine Fighting Technique: Way of the Hunger complements Scythe and Wisdom aspects of the character so much I wanted to utilize it a little bit more but im not entirely sure how it works.

The feat says that it grants temporary hit points equal to the damage dealt by the "Scythe Attack". So does it mean that I get temporary hit points for everything that attack deals such as a touch spell with spellstrike, sneak attack damage/precise strike teamwork feat if I take it, flaming/shocking like enchantments, vital strike like increases etc. or just the damage dealt by the weapon ?


Probably should be Immediate action after dealing damage. At least the intent look like it.


looks like all damage, so if you can net yourself a conductive weapons and channel some abilities threw it you can reap those sweet sweet extra temp hit points but can only happen once per round due to it costing a swift action

Dark Archive

Lady-J wrote:
looks like all damage, so if you can net yourself a conductive weapons and channel some abilities threw it you can reap those sweet sweet extra temp hit points but can only happen once per round due to it costing a swift action

Phantomblade archetype gives spiritualist the Spellstrike class ability of Magus so that I can deliver touch spells with a weapon attack instead of a melee touch attack. I am planning to use this ability with the divine fighting technique and vital strike so that I can gather enough temporary hit points to stay in the fight without going down. I am considering Vampiric Touch > Vital Strike for the opening move along with False Life and Aid as pre combat buffs. Rest of the combat will be pretty much full attacking with Power Attack.

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