Deep Old One Eye


Advice


First I want to make it clear that this is a side quest.

I had a tojanida take a deep platinum amulet from the group; that has a mystical ability to attract those that wear deep platinum and has a confusion ability if you stare at it. This amulet came out of the skulls and shackles adventure path which is what I'm running.

The group followed the tojanida into an aquatic cave where they will be dealing with an aboleth, eyes of the deep, deep one hybrids, and deep ones. I've done a fair job slowing them down with just the aboleth at the moment. I think I want to make an aberration haunt or two in order to catch them off guard when they get used to all the illusion magic.

My end goal is a Deep old one and the recovery of the amulet. Not sure if I want to make it a resurrection or what. . . Has that Cthulhu feel to it.

Any ideas?


Father Dagon (oldest and most powerfull of all the Deep Ones) is behind the theft. He wants to collect all such amulets so he can waken Cthulhu...

How old/powerfull Dagon is depends on how much time you want to spend on the quest, which translates into how may layers of underlings the players have to peel back to finish the side quest. Dagon turns out to be an Aberrant/human hybrid who is actually possessing someone that the players eventually subdue/kill. That way he can reappear in a more powerfull frame later. Possibly he channels a lot of negative energy... (it's a Chaos Feature).


I have yet to involve any gods directly in our game. One of the characters was given a token in the shape of an ion stone for completing his oracle task by Besmara. however reading a touch about Dagon it would seem like hinting towards his encroachment into the shackles would be enough to upset some of my players.

Thanks for pointing this out too me. There is defiantly some story ideas that this could drive.

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