
James Gibbons |

Hi all, Im trying to make a build around getting spinning throw/improved ki throw as quickly as possibly. My groups campaigns rarely get up to a very high level before we're started on the next thing so that's why I'm trying to do this.
My first idea was a human lore warden fighter/brawler that got it by level 9
my second idea was a human maneuver master monk/lore warden fighter that got it at 8 (I'm hoping my DM will let me take maneuver master on unchained monk)
each of these builds got improved trip and power attack at first level, which i like
here's the builds on google spreadsheet
here's each feat and it's prerequisites
Improved unarmed strike - none
Combat reflexes - none
Vicious stomp - improved unarmed strike, combat reflexes
Power attack - +1 bab, str 13
Improved bullrush - power attack
Greater bullrush - improved bullrush, bab +6
Combat expertise - int 13 (or combat stamina, or brawlers cunning)
Improved trip - combat expertise (or dirty fighting)
Greater trip - improved trip, bab +6
Ki throw - improved trip, improved unarmed strike
Improved ki throw - improved bullrush, ki throw
Spinning throw - improved trip, improved bullrush, ki throw
Paired opportunist - none
I'm trying to find builds to get it even sooner than 8, and im hoping for full BAB progression. does anyone else have any builds?
With one level of the chavalier archetype outrider for lashunta race one can get combat expertise and one improved maneuver feat. I cant figure out how to make that work with something