Skuld89 |
1 person marked this as FAQ candidate. |
it seems like it should ignore hardness, but it doesn't say so
and if it doesn't ignore hardness it is close to useless against higher lvl items
even a lvl 7 items would have hardness 19 and 36 hit points, with 6d6 damage, avg damage is 21, doing 2 points of damage, even if you roll max, would still take 3 rounds to destroy it and lvl 16 items and up are 100% immune, tho once you get 10th and up it gets difficult to do damage and that's even assuming you hit and they fail their save every time