Sniper's Lantern - A Complicated Build


Advice


So, I've recently discovered this Feat. The kick in the nuts is that Dancing Lights needs to be a RACIAL spell-like ability.

I'm very tied to Half-Elf (blended view alternate racial trait) as my character's Race and Spell-less Ranger (which doesn't prevent me from taking spells or spell-likes that aren't tied to Class) as the Class.

So, is there anyway I can confagle my character to gain multiple uses of Dancing Lights, per day, as a spell-like Ability?

Thanks.

http://www.d20pfsrd.com/feats/general-feats/sniper-s-lantern/

Shadow Lodge

Note that Sniper Lantern is listed as coming from the Monster Codex: It's not really intended for PCs.

If you are willing to spend way too many feats and have a GM who isn't completely opposed to the idea:

  • Have at least a 13 Charisma,
  • Take the 'Drow Heritage' alternate racial trait to count as a drow (replaces bonus languages)
  • Take Drow Spirit feat at 1st level to get 'Dancing Lights' once per day (technically, the feat does not state they are 'Racial' spell-like abilities, so you will really need your GM to sign off on this plan).
  • Take Drow Nobility feat,
  • Take Improved Drow Nobility to get a second use of Dancing Lights per day, and then
  • Take Greater Drow Nobility to get Dancing Lights (and all the other Drow Spell-Like Abilities) at will
It's a lot of investment (a total of six feats including PBS and Sniper Lantern): Unless you are getting bonus feats somehow, the earliest you could use Sniper Lantern twice per day would be 9th, and more than twice per day would require 11th level at least.


Alternatively, you could just take the Drow Magic alternate racial trait, pump UMD, and get yourself a wand of recharge innate magic.

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