Working on a Shout Out to Fullmetal Alchemist


Advice


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So my favourite anime/manga series is Fullmetal Alchemist. One of the main enemy factions in my first homemade campaign is a Cult of Haagenti. So I figured: "Why not have some fun and base some of the enemies in the cult off of the homunculi of FMA?"

Now, these villains are not carbon copies of the homunculi. They can't be. But they can be seven major enemies for the PCs to fight as the campaign progresses. Off the top of my head, I already have four enemies checked off.

1) Lust: A Succubus. Most likely in need of tweaking in order to make unique, but I definitely have a role for a succubus in the narrative.

2) Wrath: An augmented Tyrannosaurus. One that has been subjected to Anthropomorphic Animal and Awaken, so it can have class levels in Barbarian.

3) Envy: This one was easy. A Doppelganger with class levels in Rogue/ Assassin, whose Change Shape ability works as Greater Polymorph due to some work performed on it by the Cult of Haagenti.

4) Pride: This one works as the pride of the Cult's leader. An antipaladin who has completed the first two rituals of Fiendish Apotheosis, and is about to initiate the third.

This leaves three enemies to fill out. Gluttony, Greed, and Sloth. I admit I am at a loss for what kind of enemies could be used to fill these roles. I have some ideas for Sloth, in that I feel something that causes physical erosion or advances the age of a target would be ideal. But I don't know of any creature or abilities that can produce the desired effect.


Gluttony could probably be some kind of ghoul. Or possibly a spellcaster with levels in the bloatmage prestige class. Or maybe both.


Ventnor wrote:
Gluttony could probably be some kind of ghoul. Or possibly a spellcaster with levels in the bloatmage prestige class. Or maybe both.

Huh. Interesting. Could work, but undead generally aren't associated with Haagenti. Unless said ghoul is using some sort of medication to curb it's appetite.

Designer

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Make sure to use a blood alchemist from Horror Adventures.


I'd consider using these as a base, with fitting class levels (completely ignoring the suggstions). Greed would be an Invulnerable Rager, for example.


It's amazing how fast ideas can hit you. Haagenti is the patron for all non-werewolf lycanthropes. A wereshark or a werecrocodile could easily fill the role of gluttony.

As for greed, all I had to do was ask: "What are some of the greediest creatures in D&D?" Dragons. The answer is dragons. So maybe some manner of awakened half-dragon creature, or a Draconic Bloodrager or Sorceror.

Still have no idea on what to do for Sloth, though.


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Your sloth villain could be a bard who provides passive buffs to a bunch of allies and basically makes them do all the work in combat.


Ventnor wrote:
Your sloth villain could be a bard who provides passive buffs to a bunch of allies and basically makes them do all the work in combat.

That's definitely the right mentality for a sloth-based villain.


The Book of the Damned lists Oozes as one of Haagenti's favoured minions. And they fit the criteria of a Sloth-villain as well. The Oozemaster Archetype for Alchemists might be the solution to this problem.

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