Stonesnake
|
So the stats for Akata disease Void Dead is as follows:
VOID DEATH
Type disease (injury); Save Fortitude DC 10
Track physical; Frequency 1/day
Effect No latent/carrier state; an infected creature that dies
rises as a void zombie (see page 61) 2d4 hours later.
Cure 2 consecutive saves
Disease / Poison now has a track system.With each fail you move further down the track gaining penalties.
***
Here is the Physical disease track that deals with the Akata Bite.
Physical Disease Track
Healthy—Latent—Weakened—Impaired—Debilitated—
Bedridden—Comatose—Dead
So ... how does this work? If there is no "Latent/carrier" state does it go right to Weakened?
Or I have seen other people say that the disease does nothing and only turns them into Void Zombie after they die and have the Disease.
Which is it? There is a huge difference between having the "Weakened" state vs. no damage at all (unless they die). Thanks.
| Ralphrius |
I don't have my core book on me right now, but the Starfinder SRD online confirmed the way I remembered it:
"A truly deadly affliction might cause the victim to start further along a progression track than normal."
The way I understand it, no latent state means the victim jumps directly to the Weakened state.