| kyler9437 |
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Last night one of my PC's was hit by a Ksarik's thorn dart and they also contracted Carrion spores. In the description it reads:
CARRION SPORES
Type disease, injury; Save Fortitude DC 13
Track physical; Frequency 1/day
Effect When an infected creature reaches the comatose
state, 1d10+10 Diminutive ksarik seedlings burrow out
of its flesh and wriggle away. This ends the disease and
deals 1 piercing damage for each ksarik seedling.
Cure 2 consecutive saves
No where in there does it state how/when they go comatose. Has anyone else figured this out? Should I roll dice to see how many rounds till that happens? If not I was just going to wait for the PC's to go back to their ship and fall asleep and thats when the seedlings would pop out. Then they would have to track them all down or risk another Kasarik growing in their ship.
| Chuckbab |
The wording matches the disease rules for Pathfinder Unchained.
http://paizo.com/pathfinderRPG/prd/unchained/gameplay/diseaseAndPoison.html
I presume it works similarly in Starfinder?
| Malk_Content |
Every day they make a check. Ideally this should be 24hrs from when they contracted it, but for ease I'm going to be running mine as whenever they finish an 8 hour rest.
Each time they fail a check they go down the disease track on page 414. Because the disease doesn't mention skipping any phases they start at Latent (from the initial failed save to resist the disease) and then carries on to Weakened>Impaired>Debilitated>Bedridden>Comatose.
So this means they go comatose after 5 failed saves at the rate of one save a day.