| ferris.valyn |
So, I just recently got the Thousand stings whip. And I have a question, based on the text
It says "When you encounter a monster, reveal this card to ignore any powers on a non-villain, non-henchman monster that happen before you act, then for your combat check, use your Strength or Melee skill +1d8+1...."
Does this mean that it can only be used on non-henchmen/non-villain monsters? Or that the the ignore powers only applies to non-henchman/non-villain monsters, but you can still use the other weapons abilities against henchman and villians?
| skizzerz |
Assuming the quote is exactly what is written on the card (aka you didn't paraphrase or mess up the punctuation), then as Longshot11 said, it can only be used on non-henchmen/non-villain monsters with BYA powers and that have at least one Combat check (whether that's a check to defeat or an AYA check or whatnot doesn't matter).
This is because I parse "then for your combat check" to be part of the same instruction that has you reveal the card to ignore BYA powers due to being separated by a comma rather than a period. As such, the reveal power does both the BYA ignore and the combat check, rather than one or both being a rider. Due to this, both sides of that instruction must be relevant in order for you to play the card.
Even if you parsed it as two different instructions, you would not be able to use the whip on villains, henchmen, or monsters without BYA powers because the reason you play the card becomes "reveal to ignore BYA on non-villain/non-henchmen monsters."
| Keith Richmond Lone Shark Games |
| 2 people marked this as a favorite. |
I'm not Vic or Mike, but I'm almost positive I recall a conversation between the two of them that implied the card is supposed to work whenever you encounter a monster.
Then, if it's non-villain non-henchman you ignore its BYA...
Then, for your combat check, you use your Str/Melee +1d8+1...
I imagine Vic will weigh in on what should be done here, but I'd encourage folks to at least run with that interpretation until clarified.
| Irgy |
I take it that in general then if a card says "[reveal/whatever] this card to do X, then do Y", you can use the card so long as either X or Y is relevant?
So, for instance, if a non-henchman non-villain monster had a BYA power and no combat check to defeat, you could also still use the whip to dodge the BYA power?
I assume the reason it's all one sentence (and the only difference being all one sentence makes) is so that for monsters with both, you can't reveal it to cancel a BYA power but then use a different weapon for the combat check? I suppose you also can't use it for the combat check but *not* cancel the BYA power either (maybe you had an armour you wanted to recharge or something)?
| ferris.valyn |
And you cannot use it at all for a combat check against something that isn't a monster (army, barrier, ally that you could aquire by combat, whatever...)
I am not sure that follows, given Vic's comment (and please feel free to correct me if I've read you wrong, Vic)
Let's parse this out so we have all possible questions, at least (and then Vic or others can step in)
1) What BFA events does it cancel? (I think it's probably agreed that it is monsters, and only monsters, but feel free to correct)
2) Can it be used in combat against monsters? (Yes) Can it be used in combat against Henchmen or Villains? (Vic's comments seem to suggest yes)Can it be used in combat against non-monsters?
Am I missing any other situations?
| Irgy |
Frencois wrote:And you cannot use it at all for a combat check against something that isn't a monster (army, barrier, ally that you could aquire by combat, whatever...)I am not sure that follows, given Vic's comment (and please feel free to correct me if I've read you wrong, Vic)
Let's parse this out so we have all possible questions, at least (and then Vic or others can step in)
1) What BFA events does it cancel? (I think it's probably agreed that it is monsters, and only monsters, but feel free to correct)
2) Can it be used in combat against monsters? (Yes) Can it be used in combat against Henchmen or Villains? (Vic's comments seem to suggest yes)Can it be used in combat against non-monsters?
Am I missing any other situations?
It can't be used against non-monsters for a reason that's different to and much clearer than the other issues. The reason is the preample:
"When you encounter a monster, reveal this card..."
That never happens unless you encounter a monster. You might be able to use it despite one or the other ability of the weapon not being useful, but you can't get around not being able to activate it in the first place.
It's an interesting, not immediately obvious, and possibly unintended (or maybe known-but-undesired) side-effect of the templating of that ability.
| Frencois |
It's an interesting, not immediately obvious, and possibly unintended (or maybe known-but-undesired) side-effect of the templating of that ability.
That was the point of my post. Most weapons start by "For your combat check...", hence can be applied on any "combat" check. This Whip is an exception in that you cannot use it unless you are currently encountering a monster.
I like things that break the usual. Nobody wants 100 weapons that you use the same way - or at least I don't.