daydark
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I've built this Bard (Archaeologist Archetype) for an upcoming Kingmaker ran in Campaign mode.
I was hoping to get some critique of the build I've come up with. The goal is to have moderate damage while retaining most of the Bard spellcasting & skillmonkey functionality.
Here's what it looks like. Human alternate racial: Comprehensive Education.
7 / 14 / 14 / 12 / 9 / 19 (17+2)
Traits:
Fate's Favored
Tattooed Mystic (Starknife poficiency)
lvl 1) Divine Fighting Technique -> Way of the Shooting Star for CHA to hit & damage
lvl 1) TWF
lvl 3) Quickdraw
lvl 4) Rogue Talent -> Combat Trick -> Point Blank Shot
lvl 5) Rapid Shot
lvl 7) Leadership
lvl 8) Rogue Talent -> Weapon Focus: Starknife
lvl 9) Arcane Strike
lvl 11+) ?
Plan is to buy a Blinkback Belt & Headband of Charisma ASAP, as well as Muleback Cords so I'm not encumbered. Will probably take the Human Bard FCB to get extra spells. This build should give me plenty of skill points for knowledges & social stuff, a solid spell list with the Human FCB, and adequate damage with thrown weapons.
I know I don't have Precise Shot, but in an open campaign like Kingmaker and only 1-2 other melee combatants, it shouldn't be a problem. Also, I can use the Starknife as a Melee weapon without penalty if needed. Thoughts? Improvements? Suggestions?
EDIT: Forgot to mention, the GM is allowing me to take Leadership and have Followers do Kingdombuilding stuff, while allowing 1 Cohort of my level-2 max for use in-combat.
| NielsenE |
Maybe I'm missing something, but there is no "Campaign Mode" for Kingmaker (assuming you're talking about complete run of the AP using homerules for PFS chronicles.... there's no campaign mode option for Kingmaker)