Migrating from DnD with a group new to RPGs


Advice


I'm currently running a group, some of them brand new to tabletop RPGs, and they love it, which is great. It's also my first time as DM, though I have been playing in 2 Pathfinder campaigns previously. What I'm realising is that DnD 5e lacks a lot of the flavour I've come to expect and I'm looking to move everyone once we've finished the starter story.

As I'm still new to DM-ing, I'd like to find a campaign I could move onto (after the beginner box) that would still help be get a hold on all the rules (I'm still lugging around the Players Guide and Monster Manual). In addition, the group isn't heavy on fighting-they quite like plot intrigue and talking their way through situations. I'm fine with that, but having played RoTRL and RoW, I'm not sure if there's as much resolution with words (could be just the DMs). Any suggestions that would satisfy these conditions? Thanks!

Silver Crusade

Crypt of the Everflame was the first module released after the Pathfinder rules, and it has lots of good explanations. The module is fight heavy, but the sequel is very intrigue base.


Redelia wrote:
Crypt of the Everflame was the first module released after the Pathfinder rules, and it has lots of good explanations. The module is fight heavy, but the sequel is very intrigue base.

Thanks! I tried to find the sequel-might you have the name?

Silver Crusade

Links to the trilogy here in Paizo's store:

Crypt of the Everflame

Masks of the Living God

City of Golden Death


Great-thanks so much!

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